At Playdom I worked on a game tentatively titled Creatures RPG. The art style was based upon the idea that the world was a paper pop up book. All the characters and environments would layer on top of each other like the sliding pieces of a pop up book. Unfortunately the game was cancelled, but I truly enjoyed the experience of developing it.
The basic gameplay was centered around your character raising dragons to explore and battle with in multiple fantasy themed floating islands. Here I was concepting different ideas for the exploration view and town (main menu) layout and look and feel.